If
you haven’t noticed, I enjoy audio: post audio, sound design, field recording,
game audio, etc. If you are here,
chances are you do too. Now as much as I’d
love to say you only need one blog to read about audio, and that’s “How’s It Sounding”, that’s a little
too egotistical for me. When I come
across a good audio blog, I put it in my blogroll. Why?
Well let’s find out.
Grand Theft Auto V Audio Review
Posted: Saturday, October 5, 2013 by Dylan Benson in Labels: Gaming, Music, Review, Sound Design, Soundtrack
Rockstar Games has once again released
another game in the Grand Theft Auto line up.
Since GTA V has been out for a little bit now, it seems appropriate to
review the audio of this game. While of
course I have things to say about the gameplay itself, this is an audio blog,
so let’s stick to that. Let’s dive into
it, shall we?
Well,
there’s a good segue: diving. I am quite
fond of how Rockstar designed the sound for underwater. Everything is muffled with some very
prominent low pass filters on all the sound.
There doesn't seem to be any unnatural sounds such giving fish a sound,
just to give them a sound. I love the
deep rumbles and scrapes you get when crashing a submarine into whatever you
find underwater.
Courtesy of Gotta
Be Mobile